Well first of all I think it went really well. It did go a tiny bit under-time, compared to my practice runs. Which I found surprising because of all the technical difficulties with getting the game up on the second screen, which I later figured out I could have made it go full screen on "display 2". But thats not whats important, what is important is that I didn't mess up much at all. I think that is because of not writing a script but instead making notes, and speaking from my mind, emotions, and thinking about what has happened. I think it did work out, because the people who wrote scripts seemed to stutter more because they are trying to repeat word for word, and people who had a speech with them would not look at the audience and be very monotone. Now this may not work for everybody, but it most definitely worked for me... this time.
Next I would like to talk about my topic, "less is more". Honestly I needed to go more in depth with my idea of how to add in the parts you scrapped off, because it made it seem like I defied my purpose.
Also I do not know if I should have talked about the process of the game, or have left it how it is. I figured to not have the process in because they can read my blog to know what went into one of my games. But I also think if people would know what went into it and didn't have to read it, they would respect the time it took.
So all in all, I think I did very well. Nothing to regret honestly
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